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windows xp crash|Cities XL 2011 [Download] Reviews
By admin | December 15, 2011
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windows xp crash|Cities XL 2011 [Download]
List Price: $ 19.99
Price: $ 19.99
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December 15th, 2011 at 1:40 pm
An Impovement but buggy depending on your system. The boxed version will not be available only download (see on the website).,
* I haven’t encountered any bugs so far. I went through the forums and looked at what some are having trouble with. So I’m reviewing and informing at the same time.
So after a year since CXL was released by Monte Cristo, Focus Interactive releases Cities XL 2011. They promised some changes and a transit system complete with buses and trains (subway and elevated). The next generation city simulator gets a makeover with these much needed features. I liked CXL and was annoyed that Monte Cristo went bankrupt before it could implement its new ideas ie. G.E.M.’s Transit expansion, and a host of others. When Focus Interactive took over CXL, it seemed like a breath of fresh air and a new chapter for the city building genre.
Unfortunately, some (and for others, many) bugs from the original CXL and some new ones have marred it to the point where the forums are lit up by frustrated people. Focus has been quiet although they did fix a bug for steam users. I recently saw a post that Focus has no patches in place because they are working on releasing CXL ’11 for other languages. It could be a while before we get any type of patch. They are also very quiet concerning CXL ’11 and it’s future. From my point of view, it seems like they are going to crunch numbers and see if it’s viable to continue. Hopefully, they will. There has been no attempt at creating a city-building game after Simcity Societies (not including CXL). Simcity Societies was dreadful.
If you are familiar with Cities XL, buying the game online has your serial number emailed to you; and online activation. The download was pretty fast but bare in mind, I am using FIOS. Previously, Monte Cristo told me that I can load CXL on as many computers as I like, no limits. Focus doesn’t mention it. I heard that Starforce DRM is on it but I didn’t see it while going through installation. I’ve had Starforce before and it usually says, “loading Starforce.” If anyone who has this, had seen, it, I’ll change this sentence, but like I said, I didn’t see it. I went through the files as well. For people who had CXL, you have the opportunity to buy CXL 2011 for half the price if you have your serial number for CXL. If you forgot it or lost it, emailing Focus Interactive Tech support is the way to go..You have to provide your username, password and email you used to sign up CXL.
There is no online aspect of the game. Previously in CXL, you had the planet mode. online mode is completely left out in CXL 2011. You can trade with each of YOUR cities or Don Madoff of Omnicorp, but no one else. It’s fairly simple. Like a point and click. You have a “earth” screen that will show where the trades are going but it doesn’t show your road network like Simcity 4. In the earth screen, you can also see the available areas to build a city. It doesn’t truly represent what you will see when you pick that spot unlike in Simcity 4, you see what land you are getting; including all the physical features. A wishlist here would be when you are searching for an area to create your city, it would be nice to get a feel of what you are getting. You cannot change the land. You can terraform AFTER you pick your spot and name your city. Terraforming is very expensive and a little frustrating. Simcity 4 was much easier when it came to terraforming.
The same premise is back. You can build a city on the CXL “planet,” picking a spot with different physical features ie. peninsula, volcano, lakes on a plain, fertile plains, tropical island, and more. Also, keep in mind what type of resources that each “plot” has ie. oil, water, holiday, water, farm. You give your city a name and go through a quick tutorial of where to place your first road, city hall, and early power/garbage zone. The tutorials at the very beginning (before you pick where you want your city) are good enough to give you the know-how of the basics. Again, you cannot terraform the land after you pick it and name it. I found one bug. I chose a peninsula and I was creating my city when I saved and closed it. When I came back to it, all of a sudden, my city became a island with peninsula qualities.
Many people are having problems installing the game, starting it, and playing it. Steam was the worst but I think a patch, fixed that. I haven’t had this trouble at all. Also, people have been reporting slow frame rates early in the game. Usually the frame rates decrease when you have a sizable city. This is true. I loaded my city that I exported from CXL and yes, it was slow. Not too terrible though. It was like your large city in Simcity 4. You would think in 2010, almost 2011, the multi-core support and increased framerates for a city-building genre would be there.
The graphics are gorgeous. The people in CXL ’11 are just like the original; not very realistic but better than others. There is no comparison concerning graphics between Simcity 4, CXL ’11, and Simcity…
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|December 15th, 2011 at 2:00 pm
Buggy,
If you’ve played Cities XL you’ve played Cities XL 2011. It seems like an expansion pack as opposed to an all new game. This actually wouldn’t be a bad thing if it didn’t crash every 15-mins or so. Thus far I haven’t seen any patches and that’s a shame since the game is fun — when it doesn’t crash — which happens every 15-mins or so. Let me add to that, at first it will seem fine, but once your city gets to a decent size then it starts crashing. Don’t believe me? Check their user forums — it’s a widespread issue (and no I have zero mods on my system).
My advice would be to stick to Cities XL until they get some patches done, after all the game really isn’t very different anyways.
———
Dec 23 Update
Game still hasn’t been patched and is basically unplayable once you have a large city since it constantly crashes. This is not a problem just with me, check their sites tech forum if you have any doubts. The game would be a 5-star game **IF** it didn’t constantly crash.
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|December 15th, 2011 at 2:12 pm
Do Not Buy Before Patch Is Released!,
First the good news. This game is smart, engaging and beautifully rendered. I’ve played the various SimCity games since 1989 and this will be a worthy replacement.
Now the bad news. The game has numerous bugs. A review of the forums on CitiesXL and Simtopia show that I am not the only one with problems. Symptoms vary from person to person, but many consider the game “unplayable” in its current state.
I managed to grind out a few hours. It can actually be fun if you limit your use of certain features. I have found that you can minimize the crashes by (1) restarting often, (2) avoiding the inter-city trade and megastructure features, (3) not pressing any key for a few seconds before and after the background autosave and (4) disabling Vista desktop compression.
I was also surprised at the number of spelling and grammar errors in the tutorial and in-game messages. Even the most basic testing would uncover those.
I am shocked and disappointed that Focus released an (apparently) untested game. The game was released in October and a patch is still pending as of January. Although I got a few hours of gameplay, the experience is rather limited without advanced trade or large structures.
I’m looking forward to the patch, but I doubt that I’ll buy another Focus Home Interactive game again after this experience.
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